Wednesday, February 25, 2009

In-World 3D Mindmapping

Why re-invent the wheel over and over, this paves the way to creating 3D project and course planning templates.


Get some more of the scoop at:

http://second-life-tool-ranking.ning.com/group/inworldcourseplanningvia3dmindmapping


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Thursday, February 19, 2009

Invitation to Add Your Second Life Tool Ranking

Do you want to know what Second Life tools are the favorites of educators and trainers? Here you have the opportunity to add free Second Life tools to an on-going list and/or rank the existing ones listed. Then look at the results. A form for non-free ones is also provided.

As soon as the statistical sample size N of the entries make some sense, Part C will be implemented. Part A and B are still structuring in their beta form. Your initial data entry helps to improve this structure.

1. The free tool questionaire is split into 3 forms:
Part A - Adding A Free Tool http://tinyurl.com/second-life-tool-ranking-a
Part B - Ranking Your Top 10 Free Tools http://tinyurl.com/second-life-tool-ranking-b
Part C - Check the Results (assessment of sample size and time interval pending)

The data entry list of Part A (free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo0NNjQ-dUHLLg

The data entry list of Part B (free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo3ZD2DcCZSMTw

RSS Feed for Part A (free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo0NNjQ-dUHLLg/od6/public/basic

RSS Feed for Part B (free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo3ZD2DcCZSMTw/od6/public/basic

2. The non-free tool questionaire is also split into 3 forms:
Part A - Adding A Non-Free Tool http://tinyurl.com/second-life-tool-ranking-a1
Part B - Ranking Your Top 10 Non-Free Tools http://tinyurl.com/second-life-tool-ranking-b1
Part C - Check the Results (assessment of sample size and time interval pending)

The data entry list of Part A (non-free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo1NWzK19AP3Rg

The data entry list of Part B (non-free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo2fZu20JLdDGg

RSS Feed for Part A (non-free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo1NWzK19AP3Rg/od6/public/basic

RSS Feed for Part B (non-free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo2fZu20JLdDGg/od6/public/basic

3. Any suggestions or improvement tips can be added to this form:
http://spreadsheets.google.com/viewform?formkey=cGREMmZFU01FTm8zWUI2YWxiZnIxWkE6MA..


Find more photos like this on Second Life Tool Ranking




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Tuesday, February 17, 2009

How to Build Interactive Objects (Notecard Giver) as a Trainer in Second Life

Interactive objects are usually built individually with varying functions, and are not actually purchased or picked up as a free object.

What do interactive objects do?
E.g. a simple one, a Notecard Giver: The 3D object gives something to an avatar, when an avatar touches the 3D object. But there are also more complex ones with more functions.

Where do you use them?
E.g. in order to create educational support tools for contingent settings, like classes etc..

What are the prerequisite ingredients or elements?
Element: (3D object build) + (note, text, color, texture, URL, sound, motion scheme)




http://www.youtube.com/watch?v=jcdtU485BqQ



http://www.youtube.com/watch?v=PwSIYGhZbT4

How do these elements become interactive?
Script: (task type) + (triggering event)

What is the building process?
Build a dynamic object by combining 3D objects (cube) and elements (notecard) with script interactions (task type, triggering event)...

Notecard Giver
a. Create a 3D object, like a cube.
b. Create an element, like a notecard.
c. Create a script, for transferring the notecard, when an avatar touches the cube (with compilation process).
d. Then merge the mentioned entities together.

3GreenEggs: This scripting support site for Newbies will help you create interactive scripts for your Second Life objects. These scripts allow you to add interactive elements to your builds without knowing how to code. All of the scripts are released under a Creative Commons license, which means that you can use them freely!

http://www.3greeneggs.com/autoscript/



http://www.youtube.com/watch?v=xW619vHfYeg

Scratch and Puppeteer are similar scripting support tools.

Introducing Scratch for Second Life (S4SL), a new easier way to create behaviors for your creations. Just snap together blocks- no Linden Script needed. Download it (free) here: http://web.mit.edu/~eric_r/Public/S4SL/

S4SL is based on Scratch (http://scratch.mit.edu/).



More about Puppeteer
http://www.quintura.com/?request=puppeteer%20script%20second%20life&searchvia=1&page=1&savelink

List of Favorite Interactive Objects for Educators and Trainers

Notecard Giver
URL Giver
Teleporter

Write a blog about your stuff and get it in the list...

a. Blog Template
- Interactive object name
- Version
- Goal
- Summary
- Actors
- Preconditions
- Triggers
- Basic course of events
- Alternative paths
- Post-conditions
- Contingent rules
- Notes
- Graphics
- Videos
- Blog link
- Author and date

b. Second Life Tool List
http://tinyurl.com/second-life-tool-ranking-a

Please Rank Your Top 10 Free Tools! http://tinyurl.com/second-life-tool-ranking-b

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