Tuesday, September 29, 2009

EduNation II Happy Hour For Newbies

Newbie Social Interaction / Getting Immersive

Our Goal: To provide for cultural activity for those latent (out-world) and lurking (in-world) Second Life Newbies who want to get the enabling, follow-up, and backup service level and support they actually require for a yielding and excellent-quality first Newbie experience.

Don't get marooned. Feel free to join us in-world every Sunday. Food and drinks are free at the EduNation II Clubhouse!

Experience collaborative and 3D virtual sharing and community! Get your free gift box with useful avatar utilities, and shorten your learning curve. It's your action plan for virtual productivity!

Newbie Problem / Incident Management
http://tinyurl.com/problem-incident-management
Second Life Support
http://secondlife.com/support/
Second Life Grid & Disaster Status
http://status.secondlifegrid.net/

Teleport via http://slurl.com/secondlife/EduNation%20II/154/103/21

Schedule
(every Sunday, the following links refer to worldwide times at various cities)

Americas Sundays 20:00 GMT
Europe Sundays 14:00 GMT
Pacific Rim Sundays 08:00 GMT

Click on the icon to add these schedules to your Google Calendar!


Java World Clock (actual time worldwide)

World Sunlight Map

Experienced Hosts From Each Region Are Invited To Join!


Tags & Stuff
Twitter name: newbiehelpdesk
Twitterfall hashtag: #newbiehelpdesk
Flickr photo tag: newbiehelpdesk
Out-World Newbie Help Desk (Facebook, free)
http://tinyurl.com/help-desk-facebook
In-World Newbie Help Desk
(L$100, get your first L$250 here in advance)
http://tinyurl.com/help-desk-second-life
e-Mail: newbie.helpdesk@googlemail.com



Organized by Your Virtual Help Desk in Second Life! We are multi-lingual!




Locations of visitors to this page

Monday, April 20, 2009

Virtual Homeoffice Services

Our Virtual Homeoffice Solution for You

Let us match our configuration, please check the Mindmap Overview (requires Adobe Flash)



1. Real 2D



2. Virtual 3D


IBM Virtual World Guidelines
http://work.secondlife.com/




Virtual Learning & How to Give Newbies a Good First Experience

Virtual Office in Second Life (without sound)
A Slideshow with Sound

A sustainable way to save time and travel costs,
and to behave anti-CO2 friendly!

Locations of visitors to this page

Tuesday, March 3, 2009

Virtual Use Case: Translation Services & Interpreting in the IT Domain

Check out how a Collaborative Translation project in the IT domain can be performed in a virtual environment:

http://tinyurl.com/virtual-use-case-translation

Locations of visitors to this page

Wednesday, February 25, 2009

In-World 3D Mindmapping

Why re-invent the wheel over and over, this paves the way to creating 3D project and course planning templates.


Get some more of the scoop at:

http://second-life-tool-ranking.ning.com/group/inworldcourseplanningvia3dmindmapping


Locations of visitors to this page

Thursday, February 19, 2009

Invitation to Add Your Second Life Tool Ranking

Do you want to know what Second Life tools are the favorites of educators and trainers? Here you have the opportunity to add free Second Life tools to an on-going list and/or rank the existing ones listed. Then look at the results. A form for non-free ones is also provided.

As soon as the statistical sample size N of the entries make some sense, Part C will be implemented. Part A and B are still structuring in their beta form. Your initial data entry helps to improve this structure.

1. The free tool questionaire is split into 3 forms:
Part A - Adding A Free Tool http://tinyurl.com/second-life-tool-ranking-a
Part B - Ranking Your Top 10 Free Tools http://tinyurl.com/second-life-tool-ranking-b
Part C - Check the Results (assessment of sample size and time interval pending)

The data entry list of Part A (free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo0NNjQ-dUHLLg

The data entry list of Part B (free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo3ZD2DcCZSMTw

RSS Feed for Part A (free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo0NNjQ-dUHLLg/od6/public/basic

RSS Feed for Part B (free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo3ZD2DcCZSMTw/od6/public/basic

2. The non-free tool questionaire is also split into 3 forms:
Part A - Adding A Non-Free Tool http://tinyurl.com/second-life-tool-ranking-a1
Part B - Ranking Your Top 10 Non-Free Tools http://tinyurl.com/second-life-tool-ranking-b1
Part C - Check the Results (assessment of sample size and time interval pending)

The data entry list of Part A (non-free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo1NWzK19AP3Rg

The data entry list of Part B (non-free) is updated every 5 minutes and can be viewed at here:
http://spreadsheets.google.com/pub?key=pdD2fESMENo2fZu20JLdDGg

RSS Feed for Part A (non-free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo1NWzK19AP3Rg/od6/public/basic

RSS Feed for Part B (non-free)
http://spreadsheets.google.com/feeds/list/pdD2fESMENo2fZu20JLdDGg/od6/public/basic

3. Any suggestions or improvement tips can be added to this form:
http://spreadsheets.google.com/viewform?formkey=cGREMmZFU01FTm8zWUI2YWxiZnIxWkE6MA..


Find more photos like this on Second Life Tool Ranking




Locations of visitors to this page

Tuesday, February 17, 2009

How to Build Interactive Objects (Notecard Giver) as a Trainer in Second Life

Interactive objects are usually built individually with varying functions, and are not actually purchased or picked up as a free object.

What do interactive objects do?
E.g. a simple one, a Notecard Giver: The 3D object gives something to an avatar, when an avatar touches the 3D object. But there are also more complex ones with more functions.

Where do you use them?
E.g. in order to create educational support tools for contingent settings, like classes etc..

What are the prerequisite ingredients or elements?
Element: (3D object build) + (note, text, color, texture, URL, sound, motion scheme)




http://www.youtube.com/watch?v=jcdtU485BqQ



http://www.youtube.com/watch?v=PwSIYGhZbT4

How do these elements become interactive?
Script: (task type) + (triggering event)

What is the building process?
Build a dynamic object by combining 3D objects (cube) and elements (notecard) with script interactions (task type, triggering event)...

Notecard Giver
a. Create a 3D object, like a cube.
b. Create an element, like a notecard.
c. Create a script, for transferring the notecard, when an avatar touches the cube (with compilation process).
d. Then merge the mentioned entities together.

3GreenEggs: This scripting support site for Newbies will help you create interactive scripts for your Second Life objects. These scripts allow you to add interactive elements to your builds without knowing how to code. All of the scripts are released under a Creative Commons license, which means that you can use them freely!

http://www.3greeneggs.com/autoscript/



http://www.youtube.com/watch?v=xW619vHfYeg

Scratch and Puppeteer are similar scripting support tools.

Introducing Scratch for Second Life (S4SL), a new easier way to create behaviors for your creations. Just snap together blocks- no Linden Script needed. Download it (free) here: http://web.mit.edu/~eric_r/Public/S4SL/

S4SL is based on Scratch (http://scratch.mit.edu/).



More about Puppeteer
http://www.quintura.com/?request=puppeteer%20script%20second%20life&searchvia=1&page=1&savelink

List of Favorite Interactive Objects for Educators and Trainers

Notecard Giver
URL Giver
Teleporter

Write a blog about your stuff and get it in the list...

a. Blog Template
- Interactive object name
- Version
- Goal
- Summary
- Actors
- Preconditions
- Triggers
- Basic course of events
- Alternative paths
- Post-conditions
- Contingent rules
- Notes
- Graphics
- Videos
- Blog link
- Author and date

b. Second Life Tool List
http://tinyurl.com/second-life-tool-ranking-a

Please Rank Your Top 10 Free Tools! http://tinyurl.com/second-life-tool-ranking-b

Locations of visitors to this page

Friday, October 3, 2008

From Google Sketchup Pro 7 To Second Life

1. Google Sketchup Pro 7 (updated) (Pro 6 for Euro331.00, Pro 7 for Euro381.00) has new AutoCAD capability: Import and export of DXF, DWG formats.

http://sketchup.google.com/product/

2. Thus, it is possible to transcribe DXF data into Second Life via Henshin IV (for Linden$1249.00).

http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=572294

From this point, you need to know how Henshin transcribes the DXF file table into SL. Henshin is not a conversion program, it only transcribes the AutoCAD "DXF Table" into the Second Life "Prim Table" from within Second Life. Thus, manual mousework is reduced for design tasks within SL.

The Henshin people have actually performed this. They come from the architecture community. Here is how it looks like:

Henshin II - From Autocad to SL


Henshin III - Autocad to SL reloaded (english)


Henshin IV Demo


Here are more tutorials:
http://www.youtube.com/profile_videos?user=impalah
http://www.youtube.com/results?search_query=henshin+second+life&search_type=&aq=f

The SL Prim Table yet sets limitations to the AutoCAD DXF Table during the design phase, retrospectively. I haven't sorted this out yet. Anyway, this makes Machinima and Building within Second Life a bit easier now.

Do you know some more tips and tweeks in the area of Sketchup and AutoCAD?

- Preliminary AutoCAD PDF/DWG Preparation for the Language Translation of AutoCAD DWF Files

- Print 3D objects from Google SketchUp

Locations of visitors to this page